Monk Wolf

The Monk Wolf unlike the Monk  has no protection against being attack but you are protected in a different way. If no one is lynched during the morning you are seen as good by the Seer  or  Village Investigative. This means that early on in the game, even the very first night you are likely to show up as good. The less suspicious people look in general the better, if anyone is hung even a Villager  the  Seer  or  Village Investigative could see your true colors. However it is important to keep an idea on the balance between Werewolves and the Village. It may just be better for the Werewolves  to get an extra kill by hanging a  Villager  than in making you look good. Knowing when to let someone hang and when to vote innocent is important for a good Monk Wolf. If you are ever suspicious and no one was hung you can always ask the Seer  to confirm that you are good. Just be careful with what claims you are making. Don't claim anything that appears as Unknown like a Witch  or a  Hermit. You should try and take the heat off of other Werewolves  when given the chance. If a Seer  investigates you instead of one of the other  Werewolves  and you appear as good you'll have done your job.

Mechanics

 * If no one is lynched during the day you appear as good at night to a Seer  or  Village Investigative.
 * This includes the very first night.
 * During the night you and your other Werewolves  will discuss and decide who to kill and which of you will do the killing. If you are the one elected to kill you will do so by typing "I will kill INSERT NAME HERE"
 * If you type "I will kill INSERT NAME HERE" you will do the actual killing, provided that you are alive and not role-blocked. This has the following implications; whoever does the actual killing will:
 * Be visible to a Watcher  who watches the target or a  Tracker  watching you.
 * Alert an adjacent Insomniac  that you awoke.
 * Be killed by a War Veteran,  Hero ,  Bomber , or  Mass Murderer  at that location.
 * Receive a message if the target is immune or healed. Note that if one of the other Werewolves  does the attacking, you will not receive any message when they attack an immune target or their target was healed.
 * If you are role blocked by the Jailer,  Escort ,  Mercenary ,  Concubine  or  Cryogenicist  you will not perform your kill for the  Werewolves.
 * If a Fortune Teller  controls you, you will be forced to attack their new target. If a  Captain  controls you, you will have the choice to kill nobody or the target the  Captain  provides.
 * If you die and there is no living Werewolf  or  Werewolf Killing, any last  Werewolf Support will lose their old ability and become a basic  Werewolf . If there are multiple  Werewolf Support, a random one will be selected to become the new  Werewolf.