Template:Selkie

The Selkie can render the Seer  or  Village Investigative completely useless. Because of this it is very important for you to be the one killing out of the Werewolves. As the other Werewolves  will not benefit from your ability if they are doing the killing. If your target is protected the Seer  might just assume they are good and not investigate them. It is important to make them look suspicious, suggest that they may be immune and lying about being protected. At the very least this strategy will get the Village Protective to reveal themselves allowing you to know who to kill. Even just implying that they might be bad could cause the Seer  to investigate them or cause them to demand that the  Seer  check them. Don't push too hard however as being aggressive about suggesting that the Seer  check someone could throw suspicion your way instead.

Mechanics

 * If a player survives your attacks they will appear as bad for the rest of the game.
 * This does not prevent a player from changing how they appear.
 * This does not change which team the player is on for roles like the Aura Seer.
 * During the night you and your other Werewolves  will discuss and decide who to kill and which of you will do the killing. If you are the one elected to kill you will do so by typing "I will kill INSERT NAME HERE"
 * If you type "I will kill INSERT NAME HERE" you will do the actual killing, provided that you are alive and not role-blocked. This has the following implications; whoever does the actual killing will:
 * Be visible to a Watcher  who watches the target or a  Tracker  watching you.
 * Alert an adjacent Insomniac  that you awoke.
 * Be killed by a War Veteran,  Hero ,  Bomber , or  Mass Murderer  at that location.
 * Receive a message if the target is immune or healed. Note that if one of the other Werewolves  does the attacking, you will not receive any message when they attack an immune target or their target was healed.
 * If you are role blocked by the Jailer,  Escort ,  Mercenary ,  Concubine  or  Cryogenicist  you will not perform your kill for the  Werewolves.
 * If a Fortune Teller  controls you, you will be forced to attack their new target. If a  Captain  controls you, you will have the choice to kill nobody or the target the  Captain  provides.
 * If you die and there is no living Werewolf  or  Werewolf Killing, any last  Werewolf Support will lose their old ability and become a basic  Werewolf . If there are multiple  Werewolf Support, a random one will be selected to become the new  Werewolf.